Pages: [1] |
1. Share your favorite Sci-fi ost's! - in General Discussions [original thread]
I'm no music expert, by all means, but I do think it's an important aspect, in any game. I would like to hear from the community what they're favorite sci-fi ost's are! What kind of similar sound would you like to hear in Dust? I have to admit ...
- by Dnaizohd Orlenaard - at 2014.08.04 18:59:00
|
2. Low-Sec Salvage: Hidden Entry? - in General Discussions [original thread]
True Adamance wrote: Aeon Amadi wrote: Fox Gaden wrote: I too like that feeling. That is why I moved to Low Sec in my first week of playing EVE. I expect they will use the DUST maps. They are already created, and it was a modified versio...
- by Dnaizohd Orlenaard - at 2014.08.01 14:55:00
|
3. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
https://www.youtube.com/watch?v=229TTSGeRKI&list=PLul12rRxdZ1948ZgIUruLzzGlivscaBIQ&index=5 Perhaps we could get a video similar like the one above (a video Devblog?), on where Project Legion is at the moment also a confirmation about...
- by Dnaizohd Orlenaard - at 2014.08.01 14:40:00
|
4. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Testing has gone pretty well. WeGÇÖve added in the drift mechanics and weGÇÖve also created GÇÿorbital drop uplinksGÇÖ so you can make more targeted drops. We did in fact have a playtest yesterday and they do really mix thin...
- by Dnaizohd Orlenaard - at 2014.07.31 11:16:00
|
5. PC Gamer article, closer to greenlight? - in General Discussions [original thread]
Malkai Inos wrote: Did anyone else find this bit quite peculiar to say the least? CCP Z wrote: GÇ£ThatGÇÖs the big thing weGÇÖre adding to the new progression system,GÇ¥ Dulioust says. GÇ£ In Dust we held peoplesGÇÖ hands a bit more, but in...
- by Dnaizohd Orlenaard - at 2014.07.23 21:44:00
|
6. PC Gamer article, closer to greenlight? - in General Discussions [original thread]
True Adamance wrote: bolsh lee wrote: New article on PCGamer ? BTW This article sure sounds a lot like how Destiny is setup ? If that's the case CCP you've already failed..... You guys are CCP get away from the lobby shooters, please... I...
- by Dnaizohd Orlenaard - at 2014.07.23 21:43:00
|
7. Age restriction on legion - in General Discussions [original thread]
I'd rather see it being developed as a mature product, not because of teenagers or youngsters, but because of the actual content, that they would have to otherwise filter out... This is New Eden, where we seeing all of mankinds facets, specially ...
- by Dnaizohd Orlenaard - at 2014.07.23 21:39:00
|
8. Legion Development is being done WRONG - in General Discussions [original thread]
While I believe the EVE link is a good thing, I personally see it more as a bonus rather than a necessity, at least for the time being. Obviously it's good to market the game as something more different and unique but my opinion is that there nee...
- by Dnaizohd Orlenaard - at 2014.07.22 21:19:00
|
9. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
https://www.youtube.com/watch?v=47RtN_cF6xQ here's a video And like at the beginning of the video, I think Dust should move away from a MMORPG and more into a virtual world MMO Make it feel less like a game I mean.
- by Dnaizohd Orlenaard - at 2014.07.22 16:33:00
|
10. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Drifting? http://youtu.be/2_I-kLXIXAU?t=2m34s 2:34 Perhaps we should be able to drop from a certain height like in the video, so we're able to take a look at the overall location and plan. I also think the Inerti...
- by Dnaizohd Orlenaard - at 2014.07.10 22:28:00
|
11. Will map design be done differently in Legion? - in General Discussions [original thread]
Locations with big attention to detail aswell, like offices where for example R&D is done, not just corridors that lead to stairs that lead to open areas etc I know this has to do with the ps3 "limitations" but still, just restating
- by Dnaizohd Orlenaard - at 2014.07.07 18:59:00
|
12. how about a dev video? - in General Discussions [original thread]
Eddie Rio wrote: we have been teased with an screen shot (or mock up) of the market and also a salvage harvester... I know CCP prefers the dev blog to a video, but it would be cool to get a bit more gameplay showing some new features, even if...
- by Dnaizohd Orlenaard - at 2014.07.03 11:38:00
|
13. The [BIG] wishlist for legion! - in General Discussions [original thread]
I would love to see a somewhat close idea of this being implemented: Planetary Conquest...we conquer districts with facilities, etc....now, these have to be defended somehow, from more attacks, which could occur at anytime. The idea here is, you...
- by Dnaizohd Orlenaard - at 2014.07.02 21:13:00
|
14. Procedural Generation in Legion - in General Discussions [original thread]
Interesting questions raised. - Perhaps not all planets should be accessible at launch, since a couple of them actually contain settlements, cities, whatever you wanna call them (from a Lore perspective), while others aren't just colonized. I'm t...
- by Dnaizohd Orlenaard - at 2014.07.02 19:21:00
|
15. Procedural Generation in Legion - in General Discussions [original thread]
Syeven Reed wrote: Dnaizohd Orlenaard wrote: Quote: The large maps we have already been told that there's to much going on with them for it to work well. Was this mentioned for Project Legion or for Dust? Because of the platform, Du...
- by Dnaizohd Orlenaard - at 2014.07.02 16:34:00
|
16. Procedural Generation in Legion - in General Discussions [original thread]
I have to agree completely. I would love for this to be in Legion. Quite franquily I always had this idea in my head that there would be more Dust Mercenaries than there would be Capsuleers, from a Lore standpoint, and also, because Dust is free ...
- by Dnaizohd Orlenaard - at 2014.07.02 09:32:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |